The one on the fnaw page is outdated -_-
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Just in case you can't read the "bloody text" "HELP US"
P.S. the lines are "bloody" lines.
I know I'm early but who cares.
HALLOWEEN
The player wanders around the FNAW3 house setting up Halloween Decorations, with a total of 5 decorations to set up, each decoration takes a minute to set up, and you're vulnerable to any attacks during that time.
You also have a few defenses to grab in certain rooms.
GARLIC
The player can get Garlic from the kitchen, they can use it against Waluigi (Count Waferatu) and also a shield against Wario (Zombie Wario)
CRUCIFIX
The player can grab one from Living Room 2, can be used to scare away Mario (Ghost Mario)
MP3 PLAYER
The player can get this in Living Room 3, when used, it plays a sound effect of lightning, needed for Dr. Toad.
Enemies: Wario (Zombie Wario), Waluigi (Count Waferatu/Vampire Waluigi), Mario (Ghost Mario), Dr. Toad and Franken-Bowser
ZOMBIE WARIO
His behavior is like VIRUS Wario in FNAW Origins, you can only run from him, he gets more faster with each decoration set up. Garlic can also slow him down.
COUNT WAFERATU/VAMPIRE WALUIGI
He appears in random rooms, if he appears, make sure to have some Garlic with you from the Kitchen.
GHOST MARIO
He appears randomly in a room, if he appears, use the Crucifix from Living Room 2 on him or leave the room immediately.
DR. TOAD AND FRANKEN-BOWSER
Dr. Toad appear in the Laundry, and he needs help! When entering the Laundry if he needs help, he will have you perform a surgery on Franken-Bowser, which is done by doing a simple minigame where you have to click on the organs, if you do it correctly three times, Dr. Toad will have you get the MP3 Player from Living Room 3 to finish the surgery, if done correctly, Dr. Toad will leave you alone, if done wrongly, Dr. Toad will have Franken-Bowser kill you, if the player doesn't enter the Laundry in time, Dr. Toad will kill you.
Should we create new game pages for the deluxe games or add it onto the original pages like we did with director's cut?
I turn down the volume as to not get scared from the jumpscares, which volume do I need to set my computer to so I can hear the sound cues while not having my eardrums getting blasted out from the jumpscares and possibly disturb the neighbors?
You are once again trapped in an altered FNAW timeline, this time Max Petterson a police officer in this timeline has gone inside Mario's mansion as he has heard reports of Richard Mcroy a criminal has been seen inside the mansion, he went inside with his companions following however as he entered the lights flickered and went dark, as max awoke, he saw he was alone, and with no weapons, the spirits roaming with new companions have decided they're not allowing anyone help the one.
(Note: In this one DK is an actual threat and not a hallucination, he's possesed as a replacement for bowser)
We start with Entrance
Characters active: Wario and Waluigi
Mechanics: Wario will act in a similar manner to the staircase in FNAW 3 as he will start in the Bathroom, moves to the Parlor and stares at the camera look at him to make him leave,
Waluigi's path
Shed-Sunroom-Porch-Entrance
He will open the door, in the porch camera there's a light flicker button use that to make him leave.
Phone Call: Hello, Max are you there, What happened, Yes Christopher, oh thank everything what happened, when you were about to enter, the patio doors closed and you and your companions were knocked out by something we couldn't see and they were left outside, every single door from the patio to the garage are locked and there is some kind of invisible force not letting us enter i knew it this mansion is haunted by that guy who dissappeared in the factory and was friends with the owner. Christopher, are you really thinking i'm gonna buy this thingamagic nonsense, It's true not even bullets could pierce it, and helicopters were suddently malfunctioning and forced us to abort a rescue where are you. I'm at the mansion entrance. Good, whoever did this is very dangerous, you should defend yourself. I have a camera panel. Use it, you should see other rooms, there must be a big stair next to you. Yes. Whoever attacks from there will probably be seen in the parlor, stare at him it might prevent it from running full force from where you are. Considering my weapons got stolen i should probably prevent whoever did this to reach me. True whoever if they attack from the Porch, he will probably ignore the cameras, luckily in the porch there is a flicker button if they peak through the door, use it to make it backtrack, if you manage to survive, or find Mcroy call us back. Ok, goodbye Christopher
After beating this you pick 3 paths
KITCHEN
LIVING ROOM
BATHROOM
Gameplay idea: The game is set in a 2D version of FNAW 1, you can freely roam around the area, you start in the Office at the start of every night. You also have a flashlight you can use to light up dark areas. You can also Sprint by pressing "SHIFT". You can also close the doors and use the lights, however, they use power, which starts at 200 but goes down. If it goes down to 0, the power goes out and Wario kills you. You can also hide in certain places in the factory, such as hiding in a dark spot and turning off your flashlight. You can also use the monitor anywhere in the factory.
Spirits:
WARIO:
He starts in Entrance 1 and will randomly wander the factory, if he spots you, he'll give chase, you can evade him by closing the Office doors, turning enough corners to confuse him, or hiding. He starts on Night 1.
WALUIGI:
He starts in Entrance 1 and much like Wario, will wander the factory, but he's much faster than Wario. If spotted by him, do what you would do with Wario, but much faster. He starts on Night 1
LUIGI:
He starts in Entrance 2 and will follow a set patrol path:
Entrance 2 - Corridor - Control Room - Machinery
If Luigi spots him in one of the rooms in his patrol path, he'll give chase. Close the Office Doors to scare him off as hiding won't fend him off. He starts on Night 2.
PEACH:
She starts in Entrance 2 and much like Luigi, will follow a set patrol path, though the path goes like this:
Entrance 2 - Machinery - Entrance 1 - Storage - Freezing Room - Machinery - Control Room - Corridor - Entrance 2
If Peach spots you, she'll give chase, should she give chase, hide in the Office and close the doors as hiding won't work against her. She starts on Night 3.
MARIO:
He starts in the Office and will come out of the computer if not checked, if he fully comes out of the computer, he will give chase towards you, your only hope is to hide as the Office doors won't work on him, though he returns to the computer after about a while. He starts on Night 4.
A few days ago, it appeared a new version of fnaw's wikia: https://five-nights-at-warios-official-database.fandom.com/wiki/Homepage
It's the official wiki/database for everything Five Nights at Wario's, approved by WwwWario and the FSaW testing group! featuring information about the series' games, characters, gameplay, mechanics, nights/days, plot, backstories, behind-the-scenes information, and more.
But this doesn't means that this wiki will close. it has been opened last Sunday (maybe) and still need information (most of the pages on that wiki are empty)
This means that you can help them.
About this? well... i will make big work for this (no competition intended) in fact, i will arrange few pages from A to Z, give some new information, new images, new audio and more.
Thanks for making this wiki great and i hope you will make the new wiki great like this.
Seems like a new Charcter page need to be made, remove the FNAW 2 stuff from Virus Mario’s page and add it one the new page
I just discovered that in Five Nights at Wario's 2, Your power drains twice as fast when you're hiding in the backroom then when you're in the main office for some reason.
Yellow is basement, brown is attic path, green is gate path, think of the mecanics obviously day 1 is office
Characters active: Wario, Waluigi
Both act the same as in FNAW 2, except that if the power runs out, they will instantly kill you if they enter the office
Phone call: Welcome to the office mr taylor, welcome to the place the spirits want you to remain for 6 days, please do not die as the god has decided to also put you in a trial after mr gate found your notebook, in order for you to survive you must avoid "them" the spirits that roam this building, to keep track of them use your camera panel, however the spirits themselves cannot be seen on the hallway that leads to the office that's where the thunderstorm itself comes into use, it will reveal whoever stands there, but there is a catch in said office there's a backroom with a generator that needs constant recharge or else the power will go out and leave you vulnerable also if a spirit is there recharging the power will result in failure as they will obtain your soul, SURVIVE this marks the end of this pre recorded message.
When the player beats this day you either pick
O F F I C E . E N T R Y
G A R D E N.
Pick one if anyone knows a good mechanic
No characters outside of Nintendo.
I'll start.
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